Escape from Tarkov 0.13.5 Patch Notes - Weapons, Boss, More (2024)

Following the recent wipe, Escape from Tarkov introduced patch 0.13.5 to the game, as well as the patch notes for the said patch.

The recent maintenance period brought version 0.13.5 to Escape From Tarkov. This patch introduced quite a lot of things from the roadmap they posted a month ago. Thankfully, the developers also uploaded the patch notes for Escape from Tarkov 0.13.5, which lists everything they did for the patch. This lists everything from the new weapons to the new boss, as well as various balance changes. So, without further ado, let's dive into the patch notes for Escape From Tarkov.

Escape From Tarkov 0.13.5 Patch Notes

Map Expansion

  • Streets of Tarkov received an expansion, introducing new buildings, locations, and more

New Boss: Kaban

  • “He once had a small legal business in Tarkov, but was not afraid to use criminal methods of money acquisition. After the general evacuation he remained in the city, and his gang has grown. “
  • Wields various heavy machine guns, and can fire them without setting up.
  • Has body armor underneath his clothes
  • Has a retinue of guards that defend him
  • Scavs in the area fight for him
  • Located in the Care Repair Shop in Streets of Tarkov

Kits Presets

  • Added the ability to save a gear preset and quickly equip it. The player can name the preset, select the one he wants to equip, see its contents, weight, and compare it with other equipment sets
  • The screen of the selected equipment set is divided into two tabs:
    • “Equipment” which will display all available gear slots
    • “Pouches” which displays the contents of the rigs, pockets, backpack and secured container
  • The selected equipment set is assembled from matching items in the player's stash. If the player does not have enough items in the stash to assemble the kit, the missing items can be purchased from merchants/the flea market
  • After character creation, 15 basic sets of equipment are available to the player
  • The player can create up to 50 custom gear sets

Random Container Spawn

  • Containers now spawn in random points.
  • Spawn point number increased in all locations
  • Large wooden crates, some TerraGroup crates, large cash registers, and file cabinets now always spawn at their respective locations.

Sidearm Quick Swap

  • Players can now quick swap to their holstered sidearm by clicking the hotkey twice
  • This allows players to immediately switch to their sidearm at the cost of arm stamina
  • Higher levels of weapon mastering and weapon skill decrease arm stamina cost, as well as increase action speed.

Bot peaceful behavior improvement

  • Added routes for looting containers by Scavs on the “Streets of Tarkov” location
  • The barrel of the bots' weapons oscillates up and down slightly during peaceful walking. Peaceful routes of bots now have slight deviations from a straight line between points, mimicking the player's movement. During combat or in case of danger, bots return to “ready” mode
  • Reduced reloading speed of low difficulty bots
  • Bots can no longer rotate instantly. Now, to rotate by a significant angle while prone, the bot assumes a sitting position and continues firing
  • Bots now search corpses and take weapons, rigs, backpacks, whatever contents they like from them. If a bot has a backpack and a rig, it will drop the backpack and rig next to the corpse. Contents taken by bots are not refundable by insurance
  • Bots can share an item with a player playing as a scav by calling out to them
  • Improved visibility of bots at dusk. Now it corresponds more correctly to the change of light level. Flashlight still gives better visibility at this time of day
  • Corrected spawn time when playing as a scav on all maps

Bot groups

  • AI Scav groups system improved
  • There is now a chance for a group of scavs that will operate as a team to spawn

Bot commands

  • Players now have access to new commands that they can use on bot Scavs
  • Bot Scavs are more likely to obey the command the higher your Fence Reputation
  • Commands have a cooldown
  • List of commands:
    • “Help”. When this command is used, all bots with a certain chance and in a significant radius will go to the player and engage in combat with the enemy on
    • “Spread out”. With a certain chance the bots in the reasonable radius will take cover and spread out over the area
    • “Take cover”. With a certain chance, the bot next to the player will take the nearest cover
    • “Quiet.” With a certain chance, the bots in the reasonable radius will stop talking and start listening
    • “Stop”. With a certain chance, the bot next to the player will stop for a short time, look at the player, and then continue moving
    • Now the command “Follow” when playing as scav can be given not only with a gesture, but also with the phrase “Follow me”

Quality of Life changes

  • The user interface of the trade, quests, and Ragman services screens has been redesigned
  • The player can now quickly equip or replace an item with any of the available items in the stash via a drop-down menu by clicking on character slot
  • The FPS meter no longer overlaps the raid timer
  • Double-clicking on consumables automatically uses the item. In terms of functionality, double-clicking is similar to the “Use” option in the context menu of the item
  • You can turn on the tactical device or helmet-mounted lights by pressing the H key. You can switch the modes of tactical devices by pressing the CTRL + H key combination
  • The list of available mods for OpsCore helmet rails as well as 6B47 helmet has been expanded
  • When holding the 4-0 hotkeys when using the first aid kit and other medical supplies, a drop-down list of body parts to treat will now appear. When using the first aid kit, the list shows all of the character's wounds. When using other medical items, only those body parts that can be healed with the item are shown. To activate it, you need to set the hotkey mode to “release”
  • Added new images to the loading screens.

Gun Stand

  • Players can now build a Weapon Stand in the Hideout
  • Has three levels
    • Level 1: 108 cells
    • Level 2: 132 cells
    • Level 3: 182 cells
  • Players can place weapons here as long as it has all its critical components

Scav Quick Sell

  • Players can now quickly sell any Scav gear that they did not transfer to their stash
  • These items are sold to Fence

Crafting Display overhaul

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  • Added animation and a color indication to the icon of the module where the crafting is in progress;
  • Finished craft is now displayed first in the module list;
  • Clicking on the complete craft counter takes you to the module that has a ready for pickup item.

Graphics and Performance

  • The visual effect of anesthetic has been changed
  • New technology of fog rendering has been implemented on Streets of Tarkov
  • Added a new culling system to the Lighthouse location
  • Improved the culling system on Streets of Tarkov, increased the accuracy and performance of the system
  • Optimization of resource consumption by the sound system.

New Weapons and Ammo

  • Weapons
    • SVT-40 and AVT-40 rifles;
    • AK-12 assault rifle
    • PKM and PKP light machine guns
    • Ryzhy’s sawed off
    • PM and PB pistols update
  • Ammo
    • .300 Blackout CBJ
    • 12/70 Piranha
    • 4.6x30mm JSP SX
    • 7.62x39mm FMJ
    • 7.62x39mm SP
    • 7.62x39mm PP gzh
    • 7.62x54mm R FMJ
    • 7.62x54mm R HP BT
    • 7.62x54mm R SP BT
    • 9x19mm FMJ M882
  • Various new weapon mods, equipment models

Balance Changes

  • Various balancing changes to the characteristics of the ammo;
  • Various balancing of trade changes;
  • Various balancing changes to crafts.
  • Weapon mod resizing
    • JP Enterprises Flat-Top 30mm ring scope mount
    • Recknagel Era-Tac 30mm ring scope mount
    • Recknagel Era-Tac 34mm ring scope mount
    • Nightforce Magmount 34mm ring scope mount with Ruggedized Accessory Platform
    • Burris AR-P.E.P.R. 30mm ring scope mount
    • Steyr AUG 5.56×45 42-round magazine
    • STANAG magazine receiver for HK G36
    • HK G36 STANAG magwell
    • VPO-101 “Vepr-Hunter” stock
    • VPO-101 “Vepr-Hunter” SVD-style stock
  • Quest adjustments
    • The Huntsman Path – Trophy
    • The Huntsman Path – Sellout
    • The Huntsman Path – Woods Keeper
    • Hunting Trip
    • Tourists
    • Psycho Sniper
    • A Shooter Born in Heaven
    • The Tarkov Shooter – Part 8
    • Capturing Outposts
    • The Stylish One
    • Farming – Part 4
    • Grenadier
    • Crisis
    • Insomnia
    • Sew it Good – Part 3
    • Test Drive – Part 1
  • Shooting Range
    • Level one requirements changed
      • Lighting: 1 level
      • Rubles: 20,000
      • Nuts: 1 pcs
      • Bolts: 1 pcs
      • Metal spare parts: 1 pc
  • Defective wall
    • Level one requirements changed
      • Medblock: Level 1
      • Water collector: Level 1
  • Gym
    • New requirements for construction
      • Lighting: Level 2
      • Ventilation: Level 2

Corrections

  • Fixed the problem of the client hanging after pressing the “back” button upon reconnect
  • Fixed incorrect display of player's hands when using stationary weapons
  • Fixed bugs causing soft-locks when using underbarrel grenade launchers
  • Fixed missing sounds of grenade explosion thrown by bot in some cases
  • Fixed incorrect positions of Zryachiy and his guards at the raid start
  • Fixed a number of visual artifacts on Streets of Tarkov location
  • Fixed a number of visual artifacts in Hideout
  • Fixed incorrect calculation of target visibility through bushes and trees for bots
  • Fixed visual artifacts in optics on Interchange
  • Fixed unnatural viewing angle when going in/out of aiming with the “Berserk” perk (with the elite skill “Stress Resistance”)
  • Fixed errors when using flashlights, IR flashlights, NV and thermal imagers
  • Fixed bugs that in some cases caused locations to take longer to load
  • Fixed the lack of sound when firing the RSP-30
  • Fixed lack of container looting sound in third-person

That's all of the new features, fixes, and more listed in the patch notes for Escape From Tarkov version 0.13.5. Check out our gaming news articles for the latest in gaming news.

Jesseyriche Cortez loves writing, video games, and writing about video games for ClutchPoints. Jesseyriche also reviews games and plays the critically acclaimed MMORPG Final Fantasy XIV that has a free trial up to level 70 and includes the entirety of A Realm Reborn, Heavensward, and Stormblood with no restrictions on playtime.

Escape from Tarkov 0.13.5 Patch Notes - Weapons, Boss, More (2024)

FAQs

What are the new weapons in tarkov 0.13 5? ›

The final bit of new content comes in the shape of new weapons including the SVT-40 and AVT-40 rifles, AK-12 assault rifle, PKM and PKP light machine guns and Ryzhy's sawed-off. There are also new ammo types and attachments to go along with them.

What is the strongest boss in tarkov? ›

By numbers alone, Sanitar is the toughest boss in Tarkov, boasting 1270 HP and two heavily-armed guards. However, there are several tricks that can be used to kill him relatively easily, provided the attacking player is well-armed and generally good at the game.

How many bosses are in escape from tarkov? ›

There are 11 bosses in Escape from Tarkov, who act both alone and in groups, each with their own characteristics.

Where is the boss tarkov? ›

Bosses
NameFactionLocation
BirdeyeRoguesCustoms Woods Shoreline Lighthouse
Cultist priestCultistsNight Factory Customs Woods Shoreline Ground Zero (Level 21+)
GlukharScavsReserve
KabanScavsStreets of Tarkov
9 more rows

What is the meta weapon in Tarkov? ›

308 MDR. The 308 MDR is literally the definition of EFT weapons meta. It is considered the best gun in the game due to its exceptional balance of firepower, accuracy, and ease of use.

Does Kaban wear armor in Tarkov? ›

He uses a custom rig to store machine gun boxes, wears body armor under his clothes, and has unquestionable authority among his guards. Amongst Kaban's guards are Basmach and Gus, his closest associates.

Who is the easiest Tarkov boss? ›

Killa. The one and only boss without bodyguards, which makes him one of the easiest in the game. Although, he is hard to escape. If he makes you his target, you better run.

What is the most powerful gun in EFT? ›

And the winner goes to…the M4A1! The M4A1 is definitely the meta right now in Escape from Tarkov as it is the best general-purpose rifle. It has very well-balanced stats with decent range, damage, ergonomics and manageable recoil which can be improved with mods.

Does Santa count as a boss Tarkov? ›

Santa Claus, also known as Ded Moroz is an Event Boss in Escape from Tarkov.

What is the hardest tarkov map? ›

The Lab is pound for pound, the toughest map in Escape From Tarkov. It's difficult to even get into, requiring a keycard that'll give a player access just once - and then they'll need to track down or purchase another keycard.

How often does Killa spawn? ›

Killa
Additional data
Spawn chance40%
2 more rows

Are there many hackers in tarkov? ›

Absolutely! There are too many Escape From Tarkov cheaters to count, and despite Battlestate Games reportedly banning tens of thousands of them, it seems like there are more each day. How and why?

Are all bosses still on Reserve Tarkov? ›

All Scav bosses, the Goons and the Cultists can be found in every raid at the helicopter on Reserve. They can also still occasionally appear in their usual locations. All bosses have GP coins in their pockets. All bosses, excluding the Goons, are friendly to Scavs regardless of Scav karma.

Is Knight a boss in tarkov? ›

Knight, also known as "Death Knight" is a Rogue Boss in Escape from Tarkov. He is the commander of the "Goon squad".

What boss is on Ground Zero? ›

Scav boss Kollontay and Cultists can appear.

What is coming in the new Tarkov wipe? ›

By all accounts, Battlestate has a whopper of an update planned for the next wipe – which is confirmed to be arriving in August 2024. From new weapons to changes to the game's core maps, and from a new loot box system to fresh drip, there's plenty of content being injected into Tarkov with the next wipe.

Is there AR 15 in Tarkov? ›

Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down more of the weaponry of Escape From Tarkov, including the Chiappa Rhino, the ADAR 2-15 and a hideously cursed Glock 18C. The AR-15 5.56x45 20 inch barrel (AR-15 20") is a barrel in Escape from Tarkov.

What is the new inertia Tarkov? ›

Some of these people do not realize that inertia already exists in tarkov, it happens when your character is overweight. It is why more experienced players will drop their bag when getting into a fight. Apparently inertia will be implemented into tarkov's movement system to a more thorough degree.

Is the AK 12 in Tarkov? ›

The Kalashnikov AK-12 5.45x39 assault rifle (AK-12) is an assault rifle in Escape from Tarkov.

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